3D Environments
This page highlights a selection of the 3D environments I’ve created, showing their evolution from early concepts to final renders. It also includes parts of the process, giving a look into how each environment is built and refined along the way.
SUPERMARKET
GROCERY HEIST
GROCERY HEIST
I modeled and designed this supermarket for the Grocery Heist video. The environment plays a key role, since the entire animation takes place there and revolves around the Flippies’ shenanigans inside the store. It was therefore important for the design to feel coherent and fully integrated into their world, supporting the story as it unfolds.
CONCEPT AND STORYBOARD
DESIGN OF
PRODUCTS
Each product was individually modeled and textured in Blender, while the graphic design for the packaging was created in After Effects. The color palette relies on bright, saturated tones to reflect the vibrant energy of the Nesworld. I mainly use yellows, pinks, blues, and hot pinks to emphasize its colorful, playful atmosphere.
BEHIND THE SCENES
BEHIND THE SCENES
VIEWPORT VIEW
WIREFRAME VIEW
RENDER VIEW
AFTER EFFECTS VIEWPORT
BLENDER VIEWPORT