3D Environments

This page highlights a selection of the 3D environments I’ve created, showing their evolution from early concepts to final renders. It also includes parts of the process, giving a look into how each environment is built and refined along the way.

SUPERMARKET

GROCERY HEIST

GROCERY HEIST

I modeled and designed this supermarket for the Grocery Heist video. The environment plays a key role, since the entire animation takes place there and revolves around the Flippies’ shenanigans inside the store. It was therefore important for the design to feel coherent and fully integrated into their world, supporting the story as it unfolds.

CONCEPT AND STORYBOARD

DESIGN OF

PRODUCTS

Each product was individually modeled and textured in Blender, while the graphic design for the packaging was created in After Effects. The color palette relies on bright, saturated tones to reflect the vibrant energy of the Nesworld. I mainly use yellows, pinks, blues, and hot pinks to emphasize its colorful, playful atmosphere.

BEHIND THE SCENES

BEHIND THE SCENES

VIEWPORT VIEW

WIREFRAME VIEW

RENDER VIEW

AFTER EFFECTS VIEWPORT

BLENDER VIEWPORT

OTHER ENVIRONMENTS I’VE MADE!

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Précédent

3D Characters

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3D + Motion Design